shadPS4/src/shader_recompiler/ir/conditional_tree.cpp
2025-04-10 02:33:09 +02:00

60 lines
2.3 KiB
C++

// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/ir/conditional_tree.h"
#include "shader_recompiler/ir/basic_block.h"
#include <span>
namespace Shader::IR {
static void AddConditionalTree(std::span<AbstractSyntaxNode> asl_span, Block::ConditionalData* parent) {
const auto get_span = [&asl_span](AbstractSyntaxNode& node, Block* merge_block) -> std::span<AbstractSyntaxNode> {
auto it = std::find_if(asl_span.begin(), asl_span.end(),
[&node, &merge_block](const AbstractSyntaxNode& n) {
return n.data.block == merge_block;
}
);
ASSERT(it != asl_span.end());
std::ptrdiff_t merge_index = std::distance(asl_span.begin(), it);
return std::span<AbstractSyntaxNode>(&node + 1, asl_span.data() + merge_index);
};
const Block::ConditionalData* copied_parent = nullptr;
for (auto it = asl_span.begin(); it < asl_span.end(); ++it) {
AbstractSyntaxNode& node = *it;
if (node.type == AbstractSyntaxNode::Type::If || node.type == AbstractSyntaxNode::Type::Loop) {
ASSERT(copied_parent);
Block* merge_block;
switch (node.type) {
case AbstractSyntaxNode::Type::If:
merge_block = node.data.if_node.merge;
break;
case AbstractSyntaxNode::Type::Loop:
merge_block = node.data.loop.merge;
break;
default:
UNREACHABLE();
}
auto subspan = get_span(node, merge_block);
Block::ConditionalData cond{copied_parent->depth + 1, copied_parent, &node};
AddConditionalTree(subspan, &cond);
it += subspan.size();
} else if (node.type == AbstractSyntaxNode::Type::Block) {
Block* block = node.data.block;
if (!copied_parent) {
block->SetConditionalData(*parent);
copied_parent = &block->CondData();
} else {
block->SetConditionalData(*copied_parent);
}
}
}
}
void AddConditionalTreeFromASL(AbstractSyntaxList& syntax_list) {
Block::ConditionalData cond{0, nullptr, nullptr};
AddConditionalTree(syntax_list, &cond);
}
} // namespace Shader::IR