shadPS4/src/video_core/buffer_cache
oltolm 9a22185ab7
vulkan: do not use VK_EXT_extended_dynamic_state (#2880)
fixes Bloodborne crashing on RX 580
2025-05-04 03:11:02 -07:00
..
buffer_cache.cpp vulkan: do not use VK_EXT_extended_dynamic_state (#2880) 2025-05-04 03:11:02 -07:00
buffer_cache.h shader_recompiler: Remove special case buffers and add support for aliasing (#2428) 2025-02-15 14:06:56 +02:00
buffer.cpp shader_recompiler: Replace texel buffers with in-shader buffer format interpretation (#2363) 2025-02-06 20:40:49 -08:00
buffer.h shader_recompiler: Remove special case buffers and add support for aliasing (#2428) 2025-02-15 14:06:56 +02:00
memory_tracker_base.h buffer_cache: Improve buffer cache locking contention (#1973) 2025-01-02 15:39:02 +02:00
range_set.h Fixed return strict const iterator, replace to range-based loop C++17 and code refactor (#548) 2024-10-18 11:06:11 +03:00
word_manager.h video_core: Use adaptive mutex on Linux (#2105) 2025-01-17 23:47:38 -08:00