shadPS4/src/shader_recompiler/frontend/translate
squidbus afd0251dd2
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shader_recompiler: Use VK_AMD_shader_trinary_minmax when available. (#2739)
* shader_recompiler: Use VK_AMD_shader_trinary_minmax when available.

* shader_recompiler: Simplify signed/unsigned trinary instruction variants.
2025-04-02 23:36:54 +03:00
..
data_share.cpp opcode implementation test (#2567) 2025-03-02 21:31:49 +02:00
export.cpp shader_recompiler: Remove special case buffers and add support for aliasing (#2428) 2025-02-15 14:06:56 +02:00
scalar_alu.cpp Implement some RDNA flags (#2510) 2025-02-24 19:52:57 +02:00
scalar_flow.cpp Add S_SETPRIO to EmitFlowControl (#2727) 2025-03-31 12:55:14 +03:00
scalar_memory.cpp Implement shader resource tables (#1165) 2024-11-01 08:55:53 +02:00
translate.cpp shader_recompiler: Implement AMD buffer bounds checking behavior. (#2448) 2025-02-17 16:13:39 +02:00
translate.h shader_recompiler: Use VK_AMD_shader_trinary_minmax when available. (#2739) 2025-04-02 23:36:54 +03:00
vector_alu.cpp shader_recompiler: Use VK_AMD_shader_trinary_minmax when available. (#2739) 2025-04-02 23:36:54 +03:00
vector_interpolation.cpp shader_recompiler: Use SetDst in more instructions. (#1015) 2024-09-22 01:41:19 +03:00
vector_memory.cpp shader_recompiler: Proper support for inst-typed buffer format operations. (#2469) 2025-02-21 03:01:18 -08:00