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changes Qt GUI build instruction (#3525)
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@@ -25,7 +25,7 @@ Once you are within the installer:
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Beware, this requires you to create a Qt account. If you do not want to do this, please follow the MSYS2/MinGW compilation method instead.
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1. Under the current, non beta version of Qt (at the time of writing 6.9.2), select the option `MSVC 2022 64-bit` or similar, as well as `QT Multimedia`.
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1. Under the current, non beta version of Qt, select the option `MSVC 2022 64-bit` or similar, as well as `QT Multimedia`.
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If you are on Windows on ARM / Qualcomm Snapdragon Elite X, select `MSVC 2022 ARM64` instead.
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Go through the installation normally. If you know what you are doing, you may unselect individual components that eat up too much disk space.
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@@ -51,13 +51,8 @@ Go through the Git for Windows installation as normal
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### Compiling with Visual Studio GUI
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1. Open up Visual Studio, select `Open a local folder` and select the folder with the shadPS4 source code. The folder should contain `CMakeLists.txt`
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2. Change x64-Clang-Debug to x64-Clang-Release if you want a regular, non-debug build.
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3. If you want to build shadPS4 with the Qt Gui:
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1. Click x64-Clang-Release and select "Manage Configurations"
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2. Look for "CMake command arguments" and add to the text field
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`-DENABLE_QT_GUI=ON -DCMAKE_PREFIX_PATH=C:\Qt\6.9.2\msvc2022_64`
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(Change Qt path if you've installed it to non-default path)
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3. Press CTRL+S to save and wait a moment for CMake generation
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2. Change Clang x64 Debug to Clang x64 Release if you want a regular, non-debug build.
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3. If you want to build shadPS4 with the Qt Gui, simply select Clang x64 Release with Qt instead.
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4. Change the project to build to shadps4.exe
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5. Build -> Build All
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