[ci skip] Qt GUI: Update Translation. (#3610)

Co-authored-by: georgemoralis <4313123+georgemoralis@users.noreply.github.com>
This commit is contained in:
georgemoralis
2025-09-16 12:23:25 +03:00
committed by GitHub
parent d555241e51
commit 58fc05a127

View File

@@ -2046,14 +2046,6 @@
<source>Enable Debug Dumping:\nSaves the import and export symbols and file header information of the currently running PS4 program to a directory.</source>
<translation>Enable Debug Dumping:\nSaves the import and export symbols and file header information of the currently running PS4 program to a directory.</translation>
</message>
<message>
<source>Enable Vulkan Validation Layers:\nEnables a system that validates the state of the Vulkan renderer and logs information about its internal state.\nThis will reduce performance and likely change the behavior of emulation.</source>
<translation>Enable Vulkan Validation Layers:\nEnables a system that validates the state of the Vulkan renderer and logs information about its internal state.\nThis will reduce performance and likely change the behavior of emulation.</translation>
</message>
<message>
<source>Enable Vulkan Synchronization Validation:\nEnables a system that validates the timing of Vulkan rendering tasks.\nThis will reduce performance and likely change the behavior of emulation.</source>
<translation>Enable Vulkan Synchronization Validation:\nEnables a system that validates the timing of Vulkan rendering tasks.\nThis will reduce performance and likely change the behavior of emulation.</translation>
</message>
<message>
<source>Enable RenderDoc Debugging:\nIf enabled, the emulator will provide compatibility with Renderdoc to allow capture and analysis of the currently rendered frame.</source>
<translation>Enable RenderDoc Debugging:\nIf enabled, the emulator will provide compatibility with Renderdoc to allow capture and analysis of the currently rendered frame.</translation>
@@ -2414,6 +2406,14 @@
<source>Set PSN Signed-in to True:\nForces games to detect an active PSN sign-in. Actual PSN capabilities are not supported.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Enable Vulkan Validation Layers:\nEnables a system that validates the state of the Vulkan renderer and logs information about its internal state.\nThis will reduce performance and likely change the behavior of emulation.\nYou need the Vulkan SDK for this to work.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Enable Vulkan Synchronization Validation:\nEnables a system that validates the timing of Vulkan rendering tasks.\nThis will reduce performance and likely change the behavior of emulation.\nYou need the Vulkan SDK for this to work.</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>TrophyViewer</name>