Commit Graph

  • fb23cefe78 renderer_vulkan: Add debug markers for presenter. squidbus 2025-01-16 18:24:16 -0800
  • eb49193309
    liverpool: Revert queue scope markers. (#2166) squidbus 2025-01-16 18:24:29 -0800
  • c5de8d8c64 liverpool: Revert queue scope markers. squidbus 2025-01-16 17:44:38 -0800
  • 8695383d35
    keep framerate stable even without vsync (#2165) Vinicius Rangel 2025-01-16 21:10:17 -0300
  • 66b9e208f9
    keep framerate stable even without vsync Vinicius Rangel 2025-01-16 20:34:25 -0300
  • 56a6c95730
    Render without rendering (#2152) Vinicius Rangel 2025-01-16 16:27:23 -0300
  • c29651abee
    devtools: fix frame graph timing Vinicius Rangel 2025-01-16 00:35:04 -0300
  • 53be1f138f Fix error code mailwl 2025-01-16 20:22:39 +0300
  • 440a693fae
    Crash on sceKernelDebugRaiseExceptionOnReleaseMode (#2163) Stephen Miller 2025-01-16 11:22:39 -0600
  • a775c55ac8
    Merge branch 'shadps4-emu:main' into add-missing-RaiseException Stephen Miller 2025-01-16 11:04:31 -0600
  • 4695aaa830
    sceKernelAio* implementation (#2160) georgemoralis 2025-01-16 18:27:52 +0200
  • 2127b5f893 Change error text in unmap memory function mailwl 2025-01-16 16:52:47 +0300
  • 6fbcdcf925
    swapchain: fix swapchain image view format not being converted to unorm Vinicius Rangel 2025-01-15 23:54:42 -0300
  • 421acfcf4e
    presenter: render the previous frame to keep the render rendering Vinicius Rangel 2025-01-14 22:12:12 -0300
  • f423d151cf
    presenter: render the game inside a ImGui window Vinicius Rangel 2025-01-14 16:58:30 -0300
  • 6287085c1a Log errors in map/unmap memory functions mailwl 2025-01-16 16:22:26 +0300
  • 988f66d326 Return error codes to guest from map/unmap memory instead crash mailwl 2025-01-16 15:51:54 +0300
  • 34a5f2319c
    network: Remove firing Np callbacks from check stubs. (#2161) squidbus 2025-01-16 03:17:07 -0800
  • da2b58f66e
    resource_tracking_pass: Persist image resource atomic designation. (#2158) squidbus 2025-01-16 02:36:41 -0800
  • b3739bea92
    renderer_vulkan: Simplify debug marker settings. (#2159) squidbus 2025-01-16 02:14:34 -0800
  • 32320316e6 network: Remove firing Np callbacks from check stubs. squidbus 2025-01-16 01:11:21 -0800
  • 7cd4495ed1 cleanup and fixes to Aio georgemoralis 2025-01-16 10:09:36 +0200
  • e2e7669787 draft Aio from https://github.com/GoldHEN/GoldHEN_Plugins_Repository georgemoralis 2025-01-14 19:34:41 +0200
  • 433d946b3f vk_rasterizer: Add scopes around filtered draw passes. squidbus 2025-01-15 23:28:01 -0800
  • 5db09c7c90 liverpool: Remove unneeded extra label from command buffer markers. squidbus 2025-01-15 23:09:27 -0800
  • 52caa3a887 liverpool: Add scope markers for graphics/compute queues. squidbus 2025-01-15 22:58:27 -0800
  • c6b32edefd renderer_vulkan: Simplify debug marker settings. squidbus 2025-01-11 16:28:29 -0800
  • 94126608ae resource_tracking_pass: Persist image resource atomic designation. squidbus 2025-01-15 17:10:46 -0800
  • 0475e263fa
    Merge branch 'shadps4-emu:main' into allocate-fixes Stephen Miller 2025-01-15 17:54:07 -0600
  • 1c3048ccc2
    Fix V_FRACT_F64 (#2156) DanielSvoboda 2025-01-15 12:45:02 -0300
  • c2d2cdfb99
    Fix V_FRACT_F64 DanielSvoboda 2025-01-15 12:39:07 -0300
  • 5a7d45fdfa
    Missing pthread exports (#2144) Stephen Miller 2025-01-15 09:37:20 -0600
  • 53d0a309cc
    liverpool_to_vk: Add R32Uint depth promote. (#2145) squidbus 2025-01-15 07:33:15 -0800
  • c10f9b8269
    Add libSceNpWebApi (#2150) Stephen Miller 2025-01-15 05:19:41 -0600
  • c55647c4c7 shader_recompiler: Improvements to buffer addressing implementation. squidbus 2025-01-09 23:30:16 -0800
  • 6c53f28a42
    Merge branch 'shadps4-emu:main' into main Daniel Nylander 2025-01-15 06:59:28 +0100
  • 5040be1640
    renderer_vulkan: Handle depth-stencil copies through depth render overrides. (#2134) squidbus 2025-01-14 21:48:40 -0800
  • fe81be460a Clang Stephen 2025-01-14 22:35:31 -0600
  • d03604660d Posix export for posix_pthread_condattr_destroy Stephen 2025-01-14 21:28:25 -0600
  • 934ede4bf5 renderer_vulkan: Handle depth-stencil copies through depth render overrides. squidbus 2025-01-11 21:58:52 -0800
  • fc4dc99e67 Update np_manager.cpp Stephen 2025-01-14 19:54:14 -0600
  • 2d21c74779 Fix sceNpGetAccountId Stephen 2025-01-14 18:19:56 -0600
  • 696b8981df Implement sceNpHasSignedUp Stephen 2025-01-14 18:18:30 -0600
  • 3a2bd69655 Implement sceNpGetAccountId Stephen 2025-01-14 17:15:19 -0600
  • 38a8f51932 Add proper parameter checks Stephen 2025-01-14 17:10:26 -0600
  • 64684f9c48 Cleanup function headers Stephen 2025-01-14 17:09:52 -0600
  • 9fac6c774a Move errors to separate file Stephen 2025-01-14 17:06:45 -0600
  • 72255f7b72 Fix compile Stephen 2025-01-14 16:57:08 -0600
  • 11192d03c9 Error return on sceNpGetAccountIdA Stephen 2025-01-14 16:51:04 -0600
  • f2e3cad11a Add libSceNpWebApi Stephen 2025-01-14 15:23:22 -0600
  • c4b5fc5cf3 info logs Joshua de Reeper 2025-01-14 19:34:10 +0100
  • 09fae8700c add libusb to usbd library Joshua de Reeper 2025-01-12 17:38:13 +0100
  • ea7dbfe13f liverpool_to_vk: Add R32Uint depth promote. squidbus 2025-01-13 21:57:01 -0800
  • ebebafeac3 Update mutex.cpp Stephen Miller 2025-01-13 14:34:35 -0600
  • eede1488d7 Extra posix-kernel exports Stephen Miller 2025-01-13 14:32:34 -0600
  • d7dfcbbe6d
    Merge branch 'shadps4-emu:main' into main Daniel Nylander 2025-01-13 17:23:03 +0100
  • c5cde12ee9 Merge remote-tracking branch 'origin/main' into kbm-only kalaposfos13 2025-01-13 15:41:05 +0100
  • 6b191ae0a2
    Merge branch 'main' into ui-fixes tomboylover93 2025-01-13 05:31:39 -0800
  • d94abffd9a
    Fix: rename yakuza screenshot to correct game (#2141) jarred wilson 2025-01-13 04:54:20 -0600
  • adaeb7ca6d Remove left-in text from --help kalaposfos13 2025-01-13 07:55:01 +0100
  • 711b1190ba Merge remote-tracking branch 'origin/main' into game-args kalaposfos13 2025-01-13 07:42:18 +0100
  • 4aad1940a0 Fix -g flag with --; and avoid overindexing if -- is set but no arguments are added kalaposfos13 2025-01-13 07:42:04 +0100
  • 9146ca01e9 Merge remote-tracking branch 'origin/main' into kbm-only kalaposfos13 2025-01-13 07:14:58 +0100
  • ff058cdec2 Fix: rename yakuza screenshot to correct game Jarred Wilson 2025-01-12 22:17:44 +0000
  • 4719d32295
    sdl: Respect text input main thread requirements. (#2138) squidbus 2025-01-12 12:44:42 -0800
  • 4f2f9494b0
    GUI: Speed up GUI loading by caching game sizes (#2130) kalaposfos13 2025-01-12 21:31:05 +0100
  • c6ab149c56
    libSceHttp2 Stubs (#2139) Stephen Miller 2025-01-12 14:27:54 -0600
  • cf0e6af007
    Merge branch 'shadps4-emu:main' into equeue-fix kalaposfos13 2025-01-12 20:57:00 +0100
  • a48e6cc57f sdl: Respect text input main thread requirements. squidbus 2025-01-12 11:51:04 -0800
  • 9592f66a49 Clang Stephen Miller 2025-01-12 13:35:19 -0600
  • e8cd5eb367 Improved stub for sceHttp2Init Stephen Miller 2025-01-12 13:30:31 -0600
  • 8706703e85 Auto-generate libSceHttp2 Stephen Miller 2025-01-12 13:22:55 -0600
  • 394331f206
    video_core: detiler: display micro 64bpp (#2137) psucien 2025-01-12 19:25:25 +0100
  • 1ccfcf3be4 video_core: detiler: display micro 64bpp psucien 2025-01-12 16:46:11 +0100
  • 39c87f4d2b Fix off-by-one error kalaposfos13 2025-01-12 14:17:40 +0100
  • 439db029d3 Replace -ga with --; increase max argument count to 32; and add logging kalaposfos13 2025-01-12 13:50:17 +0100
  • b328641f81 clang kalaposfos13 2025-01-12 12:03:36 +0100
  • cd5728f97e Add CLI argument to pass an argument to the game kalaposfos13 2025-01-12 11:43:30 +0100
  • 8a309c30a9
    Check thread param on posix_pthread_rename_np (#2133) Stephen Miller 2025-01-12 03:24:49 -0600
  • 466e071c97
    Add libSceSsl2 stubs (#2132) Stephen Miller 2025-01-12 03:24:12 -0600
  • 32f0b60105 Use cached sizes if the feature is enabled kalaposfos13 2025-01-12 10:17:12 +0100
  • 91fc8e38d1 Fix (#7) DanielSvoboda 2025-01-12 05:27:30 -0300
  • e05a6afa98 Add show game size toggle kalaposfos13 2025-01-11 21:41:20 +0100
  • a01c912d8c Check thread param on posix_pthread_rename_np Stephen 2025-01-11 19:39:34 -0600
  • 7d0ec0941f Clang Stephen 2025-01-11 16:09:39 -0600
  • a0643880ab TR DanielSvoboda 2025-01-11 19:00:42 -0300
  • 908911630d Fix compile Stephen 2025-01-11 16:00:00 -0600
  • 30da2d9163 Swap to Lib_Ssl2 log category Stephen 2025-01-11 15:58:40 -0600
  • 82cb298c5c
    shader_recompiler: Remove AMD native CubeFaceCoord. (#2129) squidbus 2025-01-11 13:57:49 -0800
  • 356f7dacb1
    fix DanielSvoboda 2025-01-11 18:56:44 -0300
  • 971e90db8c Update CMakeLists.txt Stephen 2025-01-11 15:37:58 -0600
  • 0f979d7bb1 Copy over sceSslInit stub Stephen 2025-01-11 15:35:28 -0600
  • d697bf40f8 Auto-generate libSceSsl2 stubs Stephen 2025-01-11 15:33:37 -0600
  • 192fd12273 Clang Stephen 2025-01-11 15:29:19 -0600
  • d4439d6de9 Add sceKernelDebugRaiseExceptionOnReleaseMode Stephen 2025-01-11 15:26:51 -0600
  • c583d8607d shader_recompiler: Remove AMD native CubeFaceCoord. squidbus 2025-01-11 12:32:41 -0800
  • 5810c88c00 hotfix: Fix cube instructions. squidbus 2025-01-11 12:04:46 -0800
  • 2dfe56fc01
    Update pt_BR.ts ¥IGA 2025-01-11 19:42:51 +0100
  • 6bd4c6b02f
    Merge branch 'shadps4-emu:main' into allocate-fixes Stephen Miller 2025-01-11 11:23:28 -0600
  • 62bbad62fc
    Implement sceNpCmp functions (#2114) Stephen Miller 2025-01-11 10:58:07 -0600