DanielSvoboda
7b16085c59
Fix update loop between release ( #1465 )
2024-10-31 20:59:14 +02:00
Daniel R.
b7fe08519f
core/gnmdriver: Proper interrupt registering ( #1218 )
2024-10-31 17:53:03 +02:00
georgemoralis
72440a4996
starting 0.4.1
2024-10-31 17:35:39 +02:00
georgemoralis
67dfc7916c
hotfix : check if dir exists
2024-10-31 17:05:44 +02:00
georgemoralis
8d15388aeb
marked 0.4.0 release
2024-10-31 16:58:57 +02:00
georgemoralis
cdae6a4ce5
Loading font libs from title id folder ( #1448 )
2024-10-31 16:08:34 +02:00
squidbus
4da21a016e
path_util: Make sure macOS has current directory set and clean up path code. ( #1463 )
2024-10-31 12:36:51 +02:00
Daniel R.
8b139ff5fa
clang-format
2024-10-30 14:46:22 +01:00
Daniel R.
1620481331
vk_compute_pipeline: Add missing meta check
2024-10-30 14:03:53 +01:00
voltamass
7794fc3ce7
Italian localization updated ( #1449 )
...
* Update it.ts
Translated some of the missing sentences
* Update it.ts
2024-10-27 22:31:33 +02:00
psucien
c59f6fd5c3
hot-fix: reduced log spam from get sdk version
2024-10-27 00:33:44 +02:00
Roll8ack
8b2c151f1f
Update zh_CN.ts ( #1445 )
...
update zh_CN translation and fixed some translation mistake.
2024-10-25 09:20:53 +03:00
Daniel R.
9d6eee6acf
core/libraries: Videodec2 implementation ( #1241 )
2024-10-24 18:39:31 +02:00
psucien
a8d2684929
hot-fix: proper calculation of image samples num
2024-10-23 23:11:01 +02:00
Daniel R.
6e00121eb5
core/libraries: IME implementation ( #1436 )
...
* core/libraries: IME implementation
* Update ime_common.h
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-23 20:05:46 +03:00
kalaposfos13
406041b7ad
FPS counter now appears at the top left corner every time ( #1426 )
2024-10-21 18:26:32 +03:00
RDN000
be1d11eb62
Update sq translation ( #1424 )
2024-10-21 13:17:53 +03:00
squidbus
7654a08d9a
vulkan: Report only missing format feature flags. ( #1420 )
2024-10-21 13:17:39 +03:00
Lander Gallastegi
8e08756b6e
Handle color control mode resolve ( #1413 )
2024-10-20 13:14:01 +03:00
squidbus
5a071f3137
liverpool_to_vk: Add more surface format mappings. ( #1418 )
2024-10-20 13:05:54 +03:00
kalaposfos13
7ab50857ae
Updated default keybindings
2024-10-20 11:13:02 +02:00
kalaposfos13
f7b8f5e73c
Resolved merge conflict and refactored code
2024-10-20 10:47:20 +02:00
kalaposfos13
abbff1fa66
Merge branch 'upstreamMain'
2024-10-20 09:41:28 +02:00
TheTurtle
0ecb6695de
cmake: Allow disabling discord rpc ( #1416 )
2024-10-19 16:09:36 +03:00
Vladislav Mikhalin
c38e3f77f9
Add poll interval to libScePad ( #1415 )
2024-10-19 15:57:01 +03:00
TheTurtle
87f8fea4de
renderer_vulkan: Commize and adjust buffer bindings ( #1412 )
...
* shader_recompiler: Implement finite cmp class
* shader_recompiler: Implement more opcodes
* renderer_vulkan: Commonize buffer binding
* liverpool: More dma data impl
* fix
* copy_shader: Handle additional instructions from Knack
* translator: Add V_CMPX_GE_I32
2024-10-19 15:30:58 +03:00
kalaposfos13
050ba2e3b0
added home, end, pgup and pgdown
2024-10-18 21:23:07 +02:00
kalaposfos13
52ad7e0a96
changed parser parameters to make it possible to use it from the gui
2024-10-18 18:04:43 +02:00
DanielSvoboda
47ba6c6344
Patch compatible version notice ( #1407 )
...
* Patch compatible version notice
* +
2024-10-18 18:56:31 +03:00
Quang Ngô
a13d1d1ab1
core/fs: fix file path (again) ( #1408 )
...
Third time's the charm.
2024-10-18 18:56:15 +03:00
kalaposfos13
942c1d8471
relocated input parser to the new namespace
2024-10-18 17:41:19 +02:00
kalaposfos13
e0b288ac68
Added per-game config
2024-10-18 17:25:44 +02:00
kalaposfos13
2c51aeef1c
Merge remote-tracking branch 'upstream/main'
2024-10-18 14:56:35 +02:00
kalaposfos13
2c913a1940
Added mouse side button support
2024-10-18 13:50:48 +02:00
kalaposfos13
24348f6990
Encapsulated globals and new classes in a new namespace
2024-10-18 10:44:19 +02:00
Quang Ngô
24bce59f70
core/fs: fix file path on Windows ( #1404 )
...
Revert part of commit ddc35639a8
.
2024-10-18 11:40:27 +03:00
Herman Semenoff
96ea686eb6
Fixed return strict const iterator, replace to range-based loop C++17 and code refactor ( #548 )
...
Signed-off-by: Herman Semenov <GermanAizek@yandex.ru>
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-18 11:06:11 +03:00
kalaposfos13
d0238e18db
Merge remote-tracking branch 'upstream/main'
2024-10-18 08:54:58 +02:00
kalaposfos13
5fdaea8072
Added support for mod key toggle key
2024-10-18 08:43:50 +02:00
Quang Ngô
ddc35639a8
core/fs: fix file path when using separated update folder for *nix ( #1403 )
2024-10-18 07:51:51 +03:00
Yury
181b005636
New translations and fixes for ru_RU ( #1402 )
2024-10-18 07:51:22 +03:00
psucien
ac6b4a625d
hot-fix: address check in mips overlap heuristic
2024-10-17 23:06:58 +02:00
ElBread3
88c37048ac
Load Eboot/Modules from Separate Update Folder ( #1397 )
...
* load eboot from separate update folder
* clarify
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-17 11:49:29 +03:00
kalaposfos13
b00ebf317a
fix clang-format
2024-10-17 10:36:45 +02:00
psucien
b4ced58acc
hot-fix: a fallback when overlap resolve fails
2024-10-16 23:46:20 +02:00
kalaposfos13
1788aed1fd
Added capslock support
2024-10-16 21:12:55 +02:00
georgemoralis
70430313e3
hot fix: fixed sceNpGetOnlineId function
2024-10-16 19:19:10 +03:00
DanielSvoboda
b62d2f839d
missing translations ( #1395 )
...
* missing translations
* clang
2024-10-16 19:05:35 +03:00
kalaposfos13
92bbe40d8e
added better mouse handling with config options
2024-10-16 14:54:59 +02:00
Vinicius Rangel
25de4d6b65
Devtools improvements I ( #1392 )
...
* devtools: fix showing entire depth instead of bits
* devtools: show button for stage instead of menu bar
- fix batch view dockspace not rendering when window collapsed
* devtools: removed useless "Batch" collapse & don't collapse last batch
* devtools: refactor DrawRow to templating
* devtools: reg popup size adjusted to the content
* devtools: better window names
* devtools: regview layout compacted
* devtools: option to show collapsed frame dump
keep most popups open when selection changes
best popup windows positioning
* devtools: show compute shader regs
* devtools: tips popup
2024-10-16 13:12:46 +03:00
Lander Gallastegi
877cda9b9a
video_core: Rework clear values ( #1381 )
...
* Clear color convertion
* Add missing formats
* Add swap handling
* Format bits and offsets
* clang-format
* Make num_components const
* Initialize alpha to 1
* Handle SnormNz as Snorm
* Don0t leave accidental nonzero values
* parallel3 for linux-qt
* Move number_utils to common
2024-10-16 12:55:45 +03:00
Stephen Miller
170db22d9c
Improve sceSystemServiceReceiveEvent stub ( #992 )
2024-10-15 21:55:03 +02:00
Vladislav Mikhalin
437ebc1e02
AvPlayer: Do not align w/h to 16 with vdec2 ( #1388 )
2024-10-15 22:31:11 +03:00
ElBread3
6fc7b3993d
Minor Fixes for Separate Update Folder ( #1387 )
...
* description + string fixes
* fix use condition
* clang format
* updates now fully extract to game update folder
* don't guarantee the overwrite game condition
2024-10-15 22:29:27 +03:00
Richers Örs
649a5c0c0c
Merge branch 'shadps4-emu:main' into main
2024-10-15 19:20:42 +02:00
kalaposfos13
a76b79204d
F6 = F7 + F9
2024-10-15 19:05:54 +02:00
ElBread3
a588bc5da8
Separate Updates from Game Folder ( #1026 )
...
* separate updates implementation
* clang format
clang format
clang format
clang format
clang hates me
work please
* hotfix: check for sfo file instead of the folder
* tiny change
* refactor
* forgot to change this over
* add review changes
* use operator
2024-10-15 18:49:42 +03:00
DanielSvoboda
29ad2eca62
Fix translation InstallDirSelect ( #1386 )
2024-10-15 17:40:37 +03:00
RDN000
168ba8dbcd
Fix sq.ts ( #1383 )
2024-10-15 14:35:19 +03:00
kalaposfos13
4c6bee815e
code cleanup and misc fixes
2024-10-15 08:45:40 +02:00
DanielSvoboda
7e27afb37d
fix tr sq.ts ( #1380 )
...
* Update sq.ts
* InstallDirSelect
2024-10-15 09:30:10 +03:00
Richers Örs
c5391ba62e
Merge branch 'shadps4-emu:main' into main
2024-10-15 08:10:34 +02:00
kalaposfos13
bd2acfa349
Mouse movement input is now off by default
2024-10-15 07:25:44 +02:00
psucien
09725bd921
hot-fix: unexpected pass break on indirect args buffer obtaining
2024-10-14 22:33:06 +02:00
kalaposfos13
f486663c89
added keybinds for "walk mode"
2024-10-14 20:47:14 +02:00
kalaposfos13
1ec9dc085a
if keyboard config doesn't exist, autogenerate it
2024-10-14 18:53:09 +02:00
kalaposfos13
17e44de58f
added support for mouse wheel (to buttons only)
2024-10-14 14:45:51 +02:00
georgemoralis
a3df2448ec
Small Np + trophy fixes ( #1363 )
...
* sceNpGetOnlineId returns sign out code
* return -1 if trophy xml not found . Fixes undertale
2024-10-14 15:11:21 +03:00
kalaposfos13
ef7b0ad683
add numpad support i accidentally left out
2024-10-13 21:33:12 +02:00
DanielSvoboda
bd9f82df94
fix descriptionText size | missing translations ( #1319 )
...
* fix descriptionText size
* +
avoid 'blinking'
* Update ru_RU.ts
* TR
* Update pt_BR.ts
* emulatorLanguage alphabetical order
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-13 15:49:39 +03:00
¥IGA
f0ee3919e0
improved documentation + better toolbar icons ( #1364 )
2024-10-13 15:03:19 +03:00
Vinicius Rangel
cf2e617f08
Devtools - Inspect regs/User data/Shader disassembly ( #1358 )
...
* devtools: pm4 - show markers
* SaveDataDialogLib: fix compile with mingw
* devtools: pm4 - show program state
* devtools: pm4 - show program disassembly
* devtools: pm4 - show frame regs
* devtools: pm4 - show color buffer info as popup
add ux improvements for open new windows with shift+click
better window titles
* imgui: skip all textures to avoid hanging with crash diagnostic enabled
not sure why this happens :c
* devtools: pm4 - show reg depth buffer
2024-10-13 15:02:22 +03:00
Vladislav Mikhalin
8776eba8c8
Added adaptive mutex initializer handling ( #1353 )
2024-10-13 12:22:14 +03:00
kalaposfos13
b300ffe959
fix license and style
2024-10-13 10:49:54 +02:00
RDN000
1cc4ab7e88
Update sq translation ( #1351 )
...
* Update sq translation
* Update sq translation
2024-10-13 11:36:52 +03:00
Lander Gallastegi
d3491bfced
hotfix: correctly check for valid priority ( #1359 )
2024-10-13 11:35:05 +03:00
kalaposfos13
6a2eab3f65
added toggle for mouse movement input (f7)
2024-10-13 10:08:28 +02:00
kalaposfos13
607514eb86
added mouse config option
2024-10-13 09:48:37 +02:00
kalaposfos13
719a36c9e5
fix windows hating me
2024-10-13 07:58:36 +02:00
kalaposfos13
b15810d56f
remove big commented out code blocks,
...
and fixed platform-dependent code
2024-10-13 07:40:21 +02:00
kalaposfos13
45f05c067d
actually fix clang changing ini syntax
...
use relative path for the ini file
2024-10-12 22:31:59 +02:00
kalaposfos13
31caf01366
Merge branch 'shadps4-emu:main' into main
2024-10-12 20:41:42 +02:00
kalaposfos13
22e4ab866b
clang-format fucked up the .ini file
2024-10-12 17:41:23 +02:00
kalaposfos13
98200221f5
Applied coding style fixes
2024-10-12 17:28:52 +02:00
ElBread3
97b5289f15
use addGameInstallDir here ( #1354 )
2024-10-12 17:53:47 +03:00
Daniel R.
7c00ac637a
core: Fix mmap being unable to map GPU memory
2024-10-12 16:35:12 +02:00
kalaposfos13
f6d54bf75c
fix waitEvent to correctly handle mouse inputs
2024-10-12 16:18:15 +02:00
kalaposfos13
37dcdcec39
fix messing up the merge
2024-10-12 16:15:22 +02:00
kalaposfos13
94c076494a
final minor update before pull request
2024-10-12 15:50:28 +02:00
kalaposfos13
81e0f143cc
added support for loading keyboard config from file
2024-10-12 15:49:45 +02:00
Lander Gallastegi
b412cb4cca
Linux unlink implementation ( #1347 )
2024-10-11 21:45:26 +03:00
Vladislav Mikhalin
87a76af86f
AvPlayer: Patch all guest calls ( #1346 )
2024-10-11 21:44:29 +03:00
adjonesey
cd085ea2de
Use GetSystemTimePreciseAsFileTime to fix fps timing issues ( #1344 )
...
-ws
2024-10-11 17:52:48 +03:00
Daniel R.
169b641bd1
hotfix: map rasterizer memory on pool commit
2024-10-11 10:48:32 +02:00
georgemoralis
dbdbb40c0b
Network libs fixes , stubs and more ( #1324 )
...
* some rework on netctl calls
* added libs stubs using from RE6
* added ORBIS_NET_CTL_INFO_IP_ADDRESS case in sceNetCtlGetInfo
* added sceNetInetPton
* some dummy functions and change some functions to debug level
* clang format fix
* fix for sceNetInetPton
* posix OS fix?
* linux + macOS fixes?
* fix?
* sceSharePlayGetCurrentConnectionInfo
2024-10-11 10:37:36 +03:00
KrisCris
dc99d3ebfc
Slightly refactor the game install dirs code ( #1329 )
...
* fix: game dir dupes on each launch
* fix copy around settings_addon_install_dir vector
* do not show the path if it is not added
* remove installDir from config file
* format
* moved migration code to save, and added notice
* move ui->removeFolderButton->setEnabled to LoadValuesFromConfig
* avoid checking duplicates for gameDirs loaded from config
* use else condition to switch to the installDirs
2024-10-11 09:27:28 +03:00
Lander Gallastegi
66f1bb937f
ime_dialog: Initial implementation ( #1267 )
...
* Add C string types
* Prepare existing enums
* Added missing enums
* Types update
* State base
* Compile Ime Dialog UI
* UI implementation
* Scoped lock
* Functional implementation
* Link against iconv on macOS
* Fix building on windows
* Better UI
* clang-format
* Some fixes and cleanup
* Enable reserved checks
* clang-format
* Fix default text encoding max size
* clang-format (again)
* Some review changes
* Use std::vector for dynamic strings
* Use CString
* Accept dialog on enter press
* clang-format
* Use ImGUI for encoding/decoding
2024-10-11 04:53:32 +03:00
squidbus
0f91661660
resource_tracking_pass: Make sure immediate offset is accessed as correct type. ( #1339 )
2024-10-10 23:58:01 +03:00
squidbus
2f80d7565d
resource_tracking_pass: Fix type handling of sample offsets. ( #1337 )
2024-10-10 23:30:09 +03:00
squidbus
21eb175aa1
shader_recompiler: Add asserts for get/set register bounds. ( #1336 )
2024-10-10 23:14:50 +03:00