Commit Graph

  • a3016ee07d Initialize V0 to PrimitiveId in hull shader Frodo Baggins 2024-12-30 10:42:13 -0800
  • 949171d6ca Speed up LiverpoolToVK::SurfaceFormat hspir404 2024-12-30 07:44:03 -0800
  • 38d4e35681 sdl_audio: Set sample frames hint and use smarter wait loop. squidbus 2024-12-30 04:00:06 -0800
  • 710166e746 shader_recompiler: Fix BitCount64 and FindILsb64 squidbus 2024-12-29 18:10:01 -0800
  • dd3f24614b
    infra: updated github issue templates Vladislav Mikhalin 2024-12-29 14:57:32 +0300
  • 7b513455f3 log type Vladislav Mikhalin 2024-12-29 23:03:58 +0300
  • ac2e8c2602
    gnmdriver: remove redundant EqEventType assert (#1975) Nenkai 2024-12-29 19:15:04 +0100
  • 66f0f7a88c gmn_driver: remove redundant EqEventType assert Nenkai 2024-12-29 19:09:13 +0100
  • 5649ef2f46 reverted the clarification Vladislav Mikhalin 2024-12-29 20:59:30 +0300
  • 41a4e489af clarify download sources Vladislav Mikhalin 2024-12-29 20:17:29 +0300
  • 3b00cfbdec added copyrights for reuse checks, added VRAM field Vladislav Mikhalin 2024-12-29 19:51:25 +0300
  • 4a3c3e4fee clarified the update part Vladislav Mikhalin 2024-12-29 18:56:16 +0300
  • 34964b5c7c Unified the discord clause Vladislav Mikhalin 2024-12-29 18:40:01 +0300
  • 0cda705df5 last commit didn't help, reverting Vladislav Mikhalin 2024-12-29 18:35:24 +0300
  • 254d07b163 attempt to fix markdown in checklists Vladislav Mikhalin 2024-12-29 18:29:37 +0300
  • 58ee60918f removed any mentions of forums Vladislav Mikhalin 2024-12-29 17:33:48 +0300
  • 9fca164718 added RAM field Vladislav Mikhalin 2024-12-29 17:30:30 +0300
  • f948978677 addressed the review comments Vladislav Mikhalin 2024-12-29 17:28:19 +0300
  • ca5bfd845d Improve buffer cache locking contention IndecisiveTurtle 2024-12-29 15:29:37 +0200
  • 3858225921 addressed the review comments Vladislav Mikhalin 2024-12-29 16:36:56 +0300
  • 9cf4f4c936 infra: updated github issue templates Vladislav Mikhalin 2024-12-29 14:57:32 +0300
  • 38f1cc2652
    renderer_vulkan: Render polygons using triangle fans. (#1969) squidbus 2024-12-29 03:30:37 -0800
  • 1bc27135e3
    renderer_vulkan: fix deadlock when resizing the SDL window (#1860) Quang Ngô 2024-12-29 18:22:35 +0700
  • ccbe410f35 Address review comment Quang Ngô 2024-12-29 18:17:53 +0700
  • ee72d99947
    ajm: added stubbed statistics instance (#1924) Vladislav Mikhalin 2024-12-29 13:53:06 +0300
  • f09a95453e
    hot-fix: Correct queue id in dispatch indirect TheTurtle 2024-12-29 12:48:45 +0200
  • e952013fe0
    add EventWrite and DispatchIndirect to ProcessCompute (#1948) Mahmoud Adel 2024-12-29 12:47:15 +0200
  • f8177902a5
    cubeb_audio: Make sure COM is initialized on Windows. (#1958) squidbus 2024-12-29 02:46:59 -0800
  • 4b2db61120
    Update issue templates TheTurtle 2024-12-29 12:45:18 +0200
  • 248220fef3
    pthread: Change minimum stack for HLE to additional stack. (#1960) squidbus 2024-12-29 02:37:37 -0800
  • 62c47cb1b7
    recompiler: handle reads of output variables in hull shaders (#1962) baggins183 2024-12-29 02:37:15 -0800
  • da9e45b582
    build: Update MoltenVK and fix missing add_dependencies for copy. (#1970) squidbus 2024-12-29 02:36:41 -0800
  • 202c1046a1
    Fix loading RenderDoc in offline mode for Linux (#1968) Quang Ngô 2024-12-29 17:36:29 +0700
  • 468d7ea80e
    config: Don't load config in the Emulator class (#1965) Quang Ngô 2024-12-29 17:36:16 +0700
  • ab7e794f23
    sdl: Limit minimum window size (#1966) Quang Ngô 2024-12-29 17:35:52 +0700
  • 90c22fb6cd externals: Update MoltenVK squidbus 2024-12-29 02:24:02 -0800
  • 87fe9ace6b build: Fix missing add_dependencies for MoltenVK copy target. squidbus 2024-12-29 00:09:53 -0800
  • 562b78263c renderer_vulkan: Render polygons using triangle fans. squidbus 2024-12-28 23:55:50 -0800
  • 62e68ff968 Fix loading RenderDoc in offline mode for Linux Quang Ngô 2024-12-29 14:30:20 +0700
  • c55e65d45d Enable and set backup frequency in config rainmakerv2 2024-12-29 13:30:45 +0800
  • 6414358214 sdl: Limit minimum window size Quang Ngô 2024-12-29 12:58:19 +0700
  • 10cfcce903 config: Don't load config in the Emulator class Quang Ngô 2024-12-29 12:02:39 +0700
  • d075d07c83 Merge remote-tracking branch 'origin/main' into backupsave rainmakerv2 2024-12-29 08:52:58 +0800
  • 54c3494635 code cleanup rainmakerv2 2024-12-29 08:51:33 +0800
  • 7a402f205c cubeb_audio: Add failsafe timeout for output and more logging. squidbus 2024-12-28 16:28:49 -0800
  • c244a973a7
    Merge branch 'shadps4-emu:main' into tess-output-reads baggins183 2024-12-28 16:10:48 -0800
  • deecd3d4cf pthread: Change minimum stack for HLE to additional stack. squidbus 2024-12-28 13:41:18 -0800
  • e0d52b3cf5 image: Add Depth_MicroTiled and Display_MicroTiled tiling modes. squidbus 2024-12-28 11:28:31 -0800
  • b03f257df4 cubeb_audio: Make sure COM is initialized on Windows. squidbus 2024-12-28 11:15:52 -0800
  • ee974414d2
    hotfix: fix fiber initialization polyproxy 2024-12-28 17:43:29 +0100
  • c1d5bcae28
    Update config.cpp georgemoralis 2024-12-28 18:34:40 +0200
  • 851995d444
    libraries/fiber: implement context switching (#1950) polybiusproxy 2024-12-28 17:33:40 +0100
  • f9b2f19bca wip: make system color change work properly on macOS tomboylover93 2024-12-28 13:15:30 -0300
  • 9a86898471 re-add license text tomboylover93 2024-12-28 13:03:58 -0300
  • 388d0ca7d9 hot-fix: settings_dialog.ui tomboylover93 2024-12-28 13:02:59 -0300
  • 758864d320
    implement sceFiberGetThreadFramePointerAddress polyproxy 2024-12-28 16:33:28 +0100
  • a6e864f2e0
    Merge branch 'main' into qt-style tomboylover93 2024-12-28 12:27:50 -0300
  • 665ef0b82f
    Address review comments polyproxy 2024-12-28 16:25:09 +0100
  • e8b0fdd6cc
    style: add Tokyo Night theme (#1811) tomboylover93 2024-12-28 12:09:33 -0300
  • 7d01d59d2c
    Merge branch 'shadps4-emu:main' into main tomboylover93 2024-12-28 11:51:38 -0300
  • a8b4e14bf5
    Fix SDL version cannot launch game using game ID (#1650) Quang Ngô 2024-12-28 21:35:12 +0700
  • cd0d9e7267 Added --add-game-folder argument Also added "treat the last argument as the game, if it isn't found already" option to the qt version kalaposfos13 2024-12-02 21:21:00 +0100
  • 96521640f6 Fix SDL version cannot launch game using game ID Quang Ngô 2024-12-02 22:20:46 +0700
  • 8447d6ea1c
    Remove PS4 pro mode from GUI, can still be edited in from config file (#1871) rainmakerv2 2024-12-28 21:30:26 +0800
  • fc93d23ff9 Remove commented lines rainmakerv2 2024-12-28 21:16:57 +0800
  • 0fdc6c4370
    libraries/fiber: implement context switching polyproxy 2024-12-28 13:48:36 +0100
  • 5c23a8e012 renderer_vulkan: Fix deadlock when resizing the SDL window Quang Ngô 2024-12-28 14:30:21 +0700
  • 8aaada668f
    apply review changes Mahmoud Adel 2024-12-28 13:48:08 +0200
  • e2b1b766ad
    add EventWrite and DispatchIndirect to ProcessCompute Mahmoud Adel 2024-12-28 13:45:45 +0200
  • 63d2d1ebe8
    Handle RectList primitives in Geometry shaders (#1936) jas0n098 2024-12-28 11:19:41 +0000
  • 668d5f65dc
    Update zh_CN translation (#1946) DemoJameson 2024-12-28 19:19:16 +0800
  • 99e1e028c0
    texture_cache: Don't read max ansio value if not aniso filter (#1942) Quang Ngô 2024-12-28 18:18:56 +0700
  • f0352d2f7d
    Updated dev team (sorry frodo , the ring is yours) georgemoralis 2024-12-28 13:16:25 +0200
  • 299e46cb7b revert code related to renaming config entry rainmakerv2 2024-12-28 19:13:09 +0800
  • c8b704e4a3
    Update README.md georgemoralis 2024-12-28 13:06:51 +0200
  • fc2fd9fd3c
    Update README.md with latest (not quite) addition to dev team georgemoralis 2024-12-28 13:05:53 +0200
  • 817a62468e
    core: better memory configuration (#1896) polybiusproxy 2024-12-28 12:03:00 +0100
  • 55f78a0b94
    libraries: Add libSceMove HLE skeleton (#1945) mailwl 2024-12-28 13:58:37 +0300
  • 9aabe98e4e
    Fix a translation not working (#1947) DemoJameson 2024-12-28 18:49:44 +0800
  • 04933ac863 hot-fix: handle ASC ring wrap psucien 2024-12-28 11:44:11 +0100
  • a88a33d86b Fix a translation not working DemoJameson 2024-12-28 16:24:35 +0800
  • f356a2dcfa
    Remove logging polyproxy 2024-12-28 11:30:12 +0100
  • 5a67a10883 copy saves to backup folder every 5 mins rainmakerv2 2024-12-28 16:13:53 +0800
  • e89c005142 Update zh_CN translation DemoJameson 2024-12-28 16:19:44 +0800
  • 901cbd70c8 Fix clang-format issue mailwl 2024-12-28 11:13:37 +0300
  • 3d78cf4521 libraries: Add libSceMove HLE skeleton mailwl 2024-12-28 11:05:39 +0300
  • 750b860a62 Merge remote-tracking branch 'upstream/main' into disablePro rainmakerv2 2024-12-28 13:34:31 +0800
  • 266ba85bb0 texture_cache: Don't read max ansio value if not aniso filter Quang Ngô 2024-12-28 11:16:50 +0700
  • 122fe22a32
    Implement IMAGE_GATHER4 and IMAGE_GATHER4_O (#1939) Stephen Miller 2024-12-27 18:42:41 -0600
  • 7cd96e4b20 IMAGE_GATHER4 Stephen Miller 2024-12-27 18:10:18 -0600
  • 8a638c3c94 Fix type on IMAGE_GATHER4_C_LZ Stephen Miller 2024-12-27 17:53:37 -0600
  • 0b831cf6bb Implement IMAGE_GATHER4_O Stephen Miller 2024-12-27 17:52:23 -0600
  • 49ffb7b120
    sdl_audio: Implement SetVolume and add more error checking. (#1935) squidbus 2024-12-27 14:07:16 -0800
  • 40b2ff349a
    Handle RectList primitives in Geometry shaders jas0n098 2024-12-27 21:55:26 +0000
  • fbeeb6d0ee sdl_audio: Implement SetVolume and add more error checking. squidbus 2024-12-27 13:34:23 -0800
  • 942791c763 merge fixes georgemoralis 2024-12-27 23:21:43 +0200
  • 3218c36b22
    knack fixes by niko (#1933) georgemoralis 2024-12-27 23:03:03 +0200
  • 3436e36085 knack fixes by niko georgemoralis 2024-12-27 22:59:59 +0200
  • 2015252435 Merge branch 'keys' of https://github.com/georgemoralis/shadPS4 into keys georgemoralis 2024-12-27 22:53:15 +0200
  • ff3ace7ada
    Merge branch 'main' into qt-style tomboylover93 2024-12-27 17:51:32 -0300