Commit Graph

  • 7c00ac637a
    core: Fix mmap being unable to map GPU memory Daniel R. 2024-10-12 16:35:12 +0200
  • f6d54bf75c fix waitEvent to correctly handle mouse inputs kalaposfos13 2024-10-12 16:18:15 +0200
  • 37dcdcec39 fix messing up the merge kalaposfos13 2024-10-12 16:15:22 +0200
  • 94c076494a final minor update before pull request kalaposfos13 2024-10-12 15:41:18 +0200
  • 81e0f143cc added support for loading keyboard config from file kalaposfos13 2024-10-12 14:04:18 +0200
  • 877149859b use addGameInstallDir here ElBread3 2024-10-12 07:43:56 -0500
  • 20c669eb98 Added adaptive mutex initializer handling Vladislav Mikhalin 2024-10-12 14:26:24 +0300
  • 3bc3c13e14
    Update sq translation RDN000 2024-10-12 09:55:49 +0200
  • 4cb6dddd54
    Update sq translation RDN000 2024-10-12 09:45:24 +0200
  • 24aa65bf5b emulatorLanguage alphabetical order DanielSvoboda 2024-10-11 23:16:27 -0300
  • df2f721449 Formatting fix Robyn Dressler 2024-10-11 19:19:54 -0500
  • 7d400703cf Fixing SDL build Robyn Dressler 2024-10-11 19:17:51 -0500
  • bf84589d49 Adding an alias for fullscreen flag, removing patchFile setting from toml file Robyn Dressler 2024-10-11 18:15:35 -0500
  • c1ce5d7780 Merge remote-tracking branch 'origin/main' into feature/fullscreen-flag Robyn Dressler 2024-10-11 17:47:57 -0500
  • b1bbfa1146 Formatting fix Robyn Dressler 2024-10-11 17:39:55 -0500
  • ccd997c6a6
    devtools: pm4 - show frame regs Vinicius Rangel 2024-10-11 17:26:18 -0300
  • b412cb4cca
    Linux unlink implementation (#1347) Lander Gallastegi 2024-10-11 20:45:26 +0200
  • 87a76af86f
    AvPlayer: Patch all guest calls (#1346) Vladislav Mikhalin 2024-10-11 21:44:29 +0300
  • fee01c2301
    Merge branch 'shadps4-emu:main' into main DanielSvoboda 2024-10-11 14:52:58 -0300
  • f6ec129d2f Linux unlink implementation Lander Gallastegi 2024-10-11 19:18:07 +0200
  • 6a43a94dca AvPlayer: Patch all guest calls Vladislav Mikhalin 2024-10-11 19:20:27 +0300
  • cd085ea2de
    Use GetSystemTimePreciseAsFileTime to fix fps timing issues (#1344) adjonesey 2024-10-11 15:52:48 +0100
  • 26aecda87f return -1 if trophy xml not found . Fixes undertale georgemoralis 2024-10-11 17:48:52 +0300
  • 0fc253403d sceNpGetOnlineId returns sign out code georgemoralis 2024-10-11 17:45:05 +0300
  • 1070d76578 Use GetSystemTimePreciseAsFileTime to fix fps timing issues Adam Jones 2024-10-11 02:36:52 +0100
  • 169b641bd1
    hotfix: map rasterizer memory on pool commit Daniel R. 2024-10-11 10:48:32 +0200
  • dbdbb40c0b
    Network libs fixes , stubs and more (#1324) georgemoralis 2024-10-11 10:37:36 +0300
  • 854d497dc2
    Merge branch 'main' into netfixes georgemoralis 2024-10-11 10:18:04 +0300
  • dc99d3ebfc
    Slightly refactor the game install dirs code (#1329) KrisCris 2024-10-11 14:27:28 +0800
  • 04ad430115
    cmake: add install rules (#1341) Alexandre Bouvier 2024-10-11 06:26:30 +0000
  • 2144b00de5 use else condition to switch to the installDirs connlost 2024-10-11 12:49:31 +0800
  • e893a99cb9 cmake: add install rules Alexandre Bouvier 2024-09-03 00:04:51 +0200
  • d0379edec0 Update pt_BR.ts DanielSvoboda 2024-10-11 01:17:22 -0300
  • e709b0c5e8 TR DanielSvoboda 2024-10-11 00:52:17 -0300
  • 4e294ddbf5 avoid checking duplicates for gameDirs loaded from config connlost 2024-10-11 10:07:27 +0800
  • cd10d1c9ab
    devtools: pm4 - show program disassembly Vinicius Rangel 2024-10-07 02:21:59 -0300
  • 46018530e8
    devtools: pm4 - show program state Vinicius Rangel 2024-10-06 02:44:08 -0300
  • 286b6e7f01
    SaveDataDialogLib: fix compile with mingw Vinicius Rangel 2024-10-05 17:59:01 -0300
  • 67f9bd4822
    devtools: pm4 - show markers Vinicius Rangel 2024-10-05 03:21:01 -0300
  • 66f1bb937f
    ime_dialog: Initial implementation (#1267) Lander Gallastegi 2024-10-11 03:53:32 +0200
  • fa53fb42af move ui->removeFolderButton->setEnabled to LoadValuesFromConfig connlost 2024-10-11 09:41:14 +0800
  • 13c1c34c82 moved migration code to save, and added notice connlost 2024-10-11 09:20:49 +0800
  • 79f82989e7 Merge branch 'main' into game_folder_fix connlost 2024-10-11 09:08:15 +0800
  • 8ee46f1b0e Use standard user paths thanks to SDL Alexandre Bouvier 2024-09-01 16:57:48 +0200
  • 0f91661660
    resource_tracking_pass: Make sure immediate offset is accessed as correct type. (#1339) squidbus 2024-10-10 13:58:01 -0700
  • e368229a0b resource_tracking_pass: Make sure immediate offset is accessed as correct type. squidbus 2024-10-10 13:49:06 -0700
  • 2f80d7565d
    resource_tracking_pass: Fix type handling of sample offsets. (#1337) squidbus 2024-10-10 13:30:09 -0700
  • 87360de26f resource_tracking_pass: Fix type handling of sample offsets. squidbus 2024-10-10 13:20:04 -0700
  • 21eb175aa1
    shader_recompiler: Add asserts for get/set register bounds. (#1336) squidbus 2024-10-10 13:14:50 -0700
  • c3247d4437 shader_recompiler: Add asserts for get/set register bounds. squidbus 2024-10-10 13:11:53 -0700
  • dcc4057dd8
    shader_recompiler: Set correct operand field for VOP3b sdst. (#1335) squidbus 2024-10-10 13:04:51 -0700
  • 6b5f825066 shader_recompiler: Set correct operand field for VOP3b sdst. squidbus 2024-10-10 13:03:04 -0700
  • 0df0d0cb66
    shader_recompiler: Fix last image sample address parameter. (#1334) squidbus 2024-10-10 12:51:11 -0700
  • 0d458759ef shader_recompiler: Fix last image sample address parameter. squidbus 2024-10-10 12:34:56 -0700
  • cfa8455008
    Merge branch 'shadps4-emu:main' into main DanielSvoboda 2024-10-10 15:52:28 -0300
  • 8e6ebc56e2
    Merge branch 'main' into ime Lander Gallastegi 2024-10-10 20:07:18 +0200
  • 8ddd0eb583 Use ImGUI for encoding/decoding Lander Gallastegi 2024-10-10 20:03:49 +0200
  • 0a5f46942e
    shader_recompiler: Make sure RuntimeInfo is zero initialized. (#1332) squidbus 2024-10-10 10:32:13 -0700
  • d5cd539609 shader_recompiler: Make sure RuntimeInfo is zero initialized. squidbus 2024-10-10 10:27:19 -0700
  • 09cbccb40b
    shader_recompiler: Implement V_SUBB_U32 and V_SUBBREV_U32. (#1331) squidbus 2024-10-10 09:40:19 -0700
  • 5291af5ced shader_recompiler: Implement V_SUBB_U32 and V_SUBBREV_U32. squidbus 2024-10-10 09:23:34 -0700
  • d91ad6174e
    shader_recompiler: Move sampling parameter resolution to tracking pass and support more derivative types. (#1290) squidbus 2024-10-10 09:27:34 -0700
  • fd4893f6ef
    hotfix: Don't unconditionally register fiber lib TheTurtle 2024-10-10 19:26:56 +0300
  • 0477f74dcd clang-format Lander Gallastegi 2024-10-10 17:43:13 +0200
  • 67dc476331 Accept dialog on enter press Lander Gallastegi 2024-10-10 17:40:38 +0200
  • 106305bad1 shader_recompiler: Fix Inst args size. squidbus 2024-10-10 08:32:58 -0700
  • 0d9de08194 Use CString Lander Gallastegi 2024-10-10 17:20:57 +0200
  • 0347c725c9 format connlost 2024-10-10 23:18:19 +0800
  • b0e7c3d379 Merge branch 'main' into game_folder_fix connlost 2024-10-10 23:10:34 +0800
  • 6e986f8133
    video_core: Implement sceGnmInsertPushColorMarker (#989) korenkonder 2024-10-10 18:03:12 +0300
  • 01e39a4e70 remove installDir from config file connlost 2024-10-10 23:00:41 +0800
  • 70cb429bc2 do not show the path if it is not added connlost 2024-10-10 23:00:17 +0800
  • 3982ef7188
    ci: add missing libs to enable Wayland backend for SDL (#1184) Quang Ngô 2024-10-10 21:54:32 +0700
  • 0e0de5a2a0
    Stub return value of sceNpCreateRequest (#1209) Marcin Mikołajczyk 2024-10-10 15:54:07 +0100
  • ab6901ae6a
    Using a more standard data directory for linux (#1227) robyn-dressler 2024-10-10 09:53:18 -0500
  • 87f8f3a59e
    qt_gui: Organize settings page (#1316) Exhigh 2024-10-10 18:52:39 +0400
  • 299a29e243
    Fix Multiple Install Folders (#1328) ElBread3 2024-10-10 09:52:20 -0500
  • 0a12ba4120
    core/libraries: Initial fiber implementation (#1255) Daniel R. 2024-10-10 16:51:23 +0200
  • 100036aecf
    spirv: Flush denormals if possible (#1302) TheTurtle 2024-10-10 17:47:39 +0300
  • 420e4c04ad fix copy around settings_addon_install_dir vector connlost 2024-10-10 22:39:11 +0800
  • 4e2f16351a Use std::vector for dynamic strings Lander Gallastegi 2024-10-10 16:35:57 +0200
  • 85c48051f1 fix: game dir dupes on each launch connlost 2024-10-10 21:38:07 +0800
  • dfce461908 Some review changes Lander Gallastegi 2024-10-10 15:37:33 +0200
  • c907eb437b clang format ElBread3 2024-10-10 08:35:36 -0500
  • af93c1ef69 attempt to fix pr ElBread3 2024-10-10 08:22:57 -0500
  • 33da344702 sceSharePlayGetCurrentConnectionInfo georgemoralis 2024-10-10 15:24:46 +0300
  • b0f37c85d7 fix? georgemoralis 2024-10-10 15:10:06 +0300
  • 8258347b5c linux + macOS fixes? georgemoralis 2024-10-10 14:59:35 +0300
  • d0357a2406 posix OS fix? georgemoralis 2024-10-10 14:41:24 +0300
  • 4ab55d75b2 fix for sceNetInetPton georgemoralis 2024-10-10 14:26:38 +0300
  • 15d354dcbf clang format fix georgemoralis 2024-10-10 12:48:07 +0300
  • 2f21a69c2b some dummy functions and change some functions to debug level georgemoralis 2024-10-10 12:45:52 +0300
  • 56e8ed7833
    Multiple Install Folders (#1308) ElBread3 2024-10-10 02:28:59 -0500
  • c9f894c45a hot-fix: catch device loss on presentation (prevents deadlock in waiting) psucien 2024-10-09 20:44:38 +0200
  • df4c77a525 clang format ElBread3 2024-10-09 13:11:12 -0500
  • 39c88ed588 paths setting tab ElBread3 2024-10-09 13:01:22 -0500
  • ec3758a077 added sceNetInetPton georgemoralis 2024-10-09 20:39:48 +0300
  • ba55486e9f added ORBIS_NET_CTL_INFO_IP_ADDRESS case in sceNetCtlGetInfo georgemoralis 2024-10-09 20:32:03 +0300
  • fe3ad666f2 clang format ElBread3 2024-10-08 22:24:18 -0500
  • d54f988353 multiple install folders implimentation ElBread3 2024-10-08 22:15:38 -0500