Commit Graph

  • 4f8a6ea81a shader_recompiler: Move 10/11-bit float conversion to functions and address some comments. squidbus 2025-02-06 16:12:39 -0800
  • 504037cdc6 shader_recompiler: Replace texel buffers with in-shader buffer format interpretation squidbus 2025-02-05 01:34:17 -0800
  • 78ea536c95 hotfix: 4444 swizzle order squidbus 2025-02-06 17:55:46 -0800
  • 4c8f6692d3 + DanielSvoboda 2025-02-06 22:55:12 -0300
  • 1a00b1af24
    vulkan: Use more supported 4444 format. (#2366) squidbus 2025-02-06 17:45:47 -0800
  • ab86eaa96b vulkan: Use more supported 4444 format. squidbus 2025-02-06 17:33:21 -0800
  • 550d4cbb34 Game-compatibility - improved DanielSvoboda 2025-02-06 22:32:31 -0300
  • 1eb0affdea
    vk_instance: Clean up extension management. (#2342) squidbus 2025-02-06 16:38:02 -0800
  • bed6c714f1 QT: AutoUpdate - improvement message limit exceeded github DanielSvoboda 2025-02-06 13:19:15 -0300
  • 1a1e0690b1
    Merge branch 'shadps4-emu:main' into main Daniel Nylander 2025-02-06 09:07:00 +0100
  • 8cab80a18a
    Update zh_CN translation DemoJameson 2025-02-06 10:12:41 +0800
  • 74869d9a04 emulator: crash faster Osyotr 2025-02-06 02:03:30 +0300
  • 0d498f12b9
    Fix merge, but for real this time (#2359) kalaposfos13 2025-02-05 21:11:07 +0100
  • 1d71bace06 Fix merge, but for real this time kalaposfos13 2025-02-05 20:51:48 +0100
  • f111395044
    Fix issues with input detection due to overloaded ring buffer and fix buffer size being incorrect (#2346) kalaposfos13 2025-02-05 19:36:16 +0100
  • 99000bd5d7
    Merge branch 'shadps4-emu:main' into main Daniel Nylander 2025-02-05 19:25:40 +0100
  • 0c3260b1b4
    Update nb.ts (#2353) Martin 2025-02-05 18:54:39 +0100
  • e1f0cd65af
    Set focus, refresh GUI after closing text editor, prevent no comma crash (#2354) rainmakerv2 2025-02-06 01:54:27 +0800
  • e972a8805d
    Bump size of buffer_views (#2357) Stephen Miller 2025-02-05 11:54:13 -0600
  • 43ed7b9b71 Bump size of buffer_views Stephen Miller 2025-02-05 11:50:23 -0600
  • 926d77072e Fix merge kalaposfos13 2025-02-05 17:59:39 +0100
  • 727c8261e2 Merge remote/tracking branch origin/main kalaposfos13 2025-02-05 17:41:16 +0100
  • f5d64239cb
    Add outer deadzone config (#2348) kalaposfos13 2025-02-05 16:26:14 +0100
  • 00465d5e41
    Updated uk_UA language to v0.6.1 (#2347) SAN4EZDREAMS 2025-02-05 17:25:36 +0200
  • 126cb824ea
    Updated Swedish translation (#2327) Daniel Nylander 2025-02-05 16:25:15 +0100
  • ecfc940381
    libSceHmd Stubs (#2355) Stephen Miller 2025-02-05 09:24:53 -0600
  • e757063d31
    Improved error handling in sceKernelAllocateDirectMemory (#2037) Stephen Miller 2025-02-05 09:21:05 -0600
  • 1ef743af99 Change error message Stephen Miller 2025-02-05 09:19:46 -0600
  • 573a4a9ece Clang Stephen Miller 2025-02-05 08:52:10 -0600
  • 409fc9ba9e Clang Stephen Miller 2025-02-05 08:50:04 -0600
  • 0d4daa7f68 Implement ReprojectionQuery functions Stephen Miller 2025-02-05 08:41:19 -0600
  • a1d4e1fb82 Add generated libSceHmd stubs Stephen Miller 2025-02-05 08:38:51 -0600
  • ecf9b32070 Set focus, refresh GUI after closing text editor, prevent no comma crash rainmakerv2 2025-02-05 19:18:34 +0800
  • ea14fc8f7c Added more missed strings SAN4EZDREAMS 2025-02-05 12:50:26 +0200
  • 98ec2313c1 Added missed strings work test SAN4EZDREAMS 2025-02-05 11:58:31 +0200
  • 5974533581
    Merge branch 'shadps4-emu:main' into add-new-nb-tr Martin 2025-02-05 10:13:18 +0100
  • 5b0cb11e5a better wording and fix spelling mistakes Martin Hansen 2025-02-05 10:10:34 +0100
  • 7f63957c18 Revert "TEMPORARY HACK FOR NBA TESTS" Stephen Miller 2025-02-04 18:07:21 -0600
  • a0e27b0229 TEMPORARY HACK FOR NBA TESTS Stephen Miller 2025-02-04 17:53:46 -0600
  • e3f1e4cf1d
    Merge branch 'shadps4-emu:main' into allocate-fixes Stephen Miller 2025-02-04 16:41:25 -0600
  • 1d299e30d7 Change the ring buffer size to 32 as seen in Ghidra kalaposfos13 2025-02-04 20:06:32 +0100
  • ebb62d724f Add axis noise filter + only update outputs if a change happened kalaposfos13 2025-02-03 21:41:49 +0100
  • 282f5ddfb8 reuse georgemoralis 2025-02-04 20:13:51 +0200
  • f0526a84b7 made scripts executable georgemoralis 2025-02-04 20:09:22 +0200
  • 6770e4917a added auto-translation action georgemoralis 2025-02-04 20:07:16 +0200
  • ad2bba26f9 Second Correction SAN4EZDREAMS 2025-02-04 18:58:42 +0200
  • e6db80a9ac fix GUI saving syntax kalaposfos13 2025-02-04 17:55:14 +0100
  • 3aa6f9321b Correction SAN4EZDREAMS 2025-02-04 18:15:32 +0200
  • 6ae1a3b31e Merge branch 'ukrainian-localization' of https://github.com/SAN4EZDREAMS/shadPS4 into ukrainian-localization SAN4EZDREAMS 2025-02-04 17:53:14 +0200
  • 7677b85319 Added missing lines in the translation and minor edits SAN4EZDREAMS 2025-02-04 17:51:23 +0200
  • 148fcee356
    Merge branch 'shadps4-emu:main' into ukrainian-localization SAN4EZDREAMS 2025-02-04 14:40:15 +0200
  • 8e7da2fadc Fix init values kalaposfos13 2025-02-04 13:39:28 +0100
  • 401e2a3a08 Add max outer deadzone to the controller remapping GUI kalaposfos13 2025-02-04 13:35:00 +0100
  • 3c305abb4f Documentation kalaposfos13 2025-02-04 13:33:13 +0100
  • 73c5ad086b Add outer deadzone kalaposfos13 2025-02-04 13:27:22 +0100
  • fe92c947c8 add copyinfo and backgroundimage nb tr Martin Hansen 2025-02-04 12:43:41 +0100
  • 131b6f90e0
    Format log lines to make it possible to ctrl click on them and go to the log location (#2345) kalaposfos13 2025-02-04 12:37:23 +0100
  • 61e681092a Updated uk_UA localization to the latest version && corrected lexical mistakes SAN4EZDREAMS 2025-02-04 12:58:00 +0200
  • 5d39fd5673
    Merge branch 'shadps4-emu:main' into ukrainian-localization SAN4EZDREAMS 2025-02-04 12:47:50 +0200
  • 575dc44fcf Format log lines to make it possible to ctrl click on them and go to the log location kalaposfos13 2025-01-31 18:35:26 +0100
  • b879dd59c6
    shader_recompiler: Add workaround for drivers with unexpected unorm rounding behavior. (#2310) squidbus 2025-02-04 01:01:59 -0800
  • efa053adfb
    Update sv.ts whitespace in boilerplate Daniel Nylander 2025-02-04 09:24:57 +0100
  • 4afb9e8caf
    Restore F16 cases makigumo 2025-02-04 09:23:02 +0100
  • b6ad512e34
    Change Background Image for games (#2334) pdaloxd 2025-02-04 08:33:38 +0100
  • 363604c6f0
    Add emulator category (#2320) Kolja 2025-02-04 08:28:25 +0100
  • e4598e8821
    sceVideoOutDeleteFlipEvent (#2339) georgemoralis 2025-02-04 09:27:48 +0200
  • fffd373652
    Fix shader type names (#2336) makigumo 2025-02-04 08:24:56 +0100
  • f8f732e78c
    fix ASSERT_MSG arguments (#2337) makigumo 2025-02-04 07:51:07 +0100
  • e0d85a7e58
    add controller remapping GUI (#2311) rainmakerv2 2025-02-04 14:50:32 +0800
  • 97441b62d1
    Fix game title sorting - Grid view (#2341) DanielSvoboda 2025-02-04 03:49:16 -0300
  • 128ee537bd vk_instance: Clean up extension management. squidbus 2025-02-03 20:39:08 -0800
  • 8cc3791238
    Fix game title sorting - Grid view DanielSvoboda 2025-02-04 00:02:49 -0300
  • fd73d0aec8 Additional cleanup rainmakerv2 2025-02-04 09:10:26 +0800
  • 6852b06528 Placed background image settings under GUI in settings file Pablo Santana 2025-02-04 00:05:05 +0100
  • f340ae471d Fixed segfault when trying to change opacity after table refresh Pablo Santana 2025-02-03 20:05:35 +0100
  • 1f0984a702 sceVideoOutDeleteFlipEvent georgemoralis 2025-02-03 20:27:11 +0200
  • 88f3e06bd6 Only recompute image if opacity or game changes Pablo Santana 2025-02-03 19:07:29 +0100
  • 91ff7e743c Background image update on apply/save Pablo Santana 2025-02-03 18:29:12 +0100
  • c33106c062
    value.cpp: fix some issues makigumo 2025-02-03 17:56:04 +0100
  • 9aa0722030
    fix ASSERT_MSG arguments makigumo 2025-02-03 17:45:49 +0100
  • adad18977c
    Fix shader type names makigumo 2025-02-03 17:40:48 +0100
  • 8ad650582a
    Fix VideoOut events (#2330) Stephen Miller 2025-02-03 09:37:28 -0600
  • 02ad2b78fa
    Fork detection: Fix Windows naming + add a new check for fork detection (#2321) kalaposfos13 2025-02-03 11:53:57 +0100
  • cef7edaea9
    Update zh_CN translation (#2328) DemoJameson 2025-02-03 18:53:40 +0800
  • 83abaafdfa
    qt: Add more options to the "Copy info..." section + update en.ts/de.ts (#2322) C4ndyF1sh 2025-02-03 11:53:26 +0100
  • a55acae5ee
    Update ru_RU translation for 6.0 (#2318) Yury 2025-02-03 15:52:41 +0500
  • 8d4261efba
    Cheats/Patches: Fix Mask Offset (#2323) DanielSvoboda 2025-02-03 07:52:23 -0300
  • 56b2f6c4cf
    add missing translations nb (#2317) Martin 2025-02-03 11:52:10 +0100
  • 0d65ef6f6e
    Adding french translation to game status and translating a forgotten sentence (#2315) Missake212 2025-02-03 11:51:54 +0100
  • c5cd4bc5cf
    Remove log line that was consuming as much as 0.6ms frame time (#2335) hspir404 2025-02-03 10:37:11 +0000
  • db99285f8e
    Merge branch 'shadps4-emu:main' into ukrainian-localization SAN4EZDREAMS 2025-02-03 11:42:12 +0200
  • 0cb888d013 Remove log line that was consuming as much as 0.6ms frame time hspir404 2025-02-03 00:10:54 -0800
  • cbdf877fb7 shader_recompiler: Add workaround for drivers with unexpected unorm rounding behavior. squidbus 2025-01-24 19:55:06 -0800
  • 224aece029 Removed background image caching Pablo Santana 2025-02-03 01:33:27 +0100
  • 460c266e04 fix: Restore previous version of divergence PR. squidbus 2025-02-02 15:37:08 -0800
  • 831903799b
    shader_recompiler: Insert end of divergence scope at last relevant instruction. (#2325) squidbus 2025-02-02 14:51:45 -0800
  • 48c071640e Code cleanup rainmakerv2 2025-02-03 05:40:12 +0800
  • 7704433c7d Clang Stephen Miller 2025-02-02 14:48:12 -0600
  • eed81bebcb Fix? Stephen Miller 2025-02-02 14:46:05 -0600
  • 3db766fb12 Fix libSceVideoOut event idents Stephen Miller 2025-02-02 14:38:15 -0600